"Immortal" (often, simply, "imm") refers to players who have reached the highest attainable levels in the game. Here, anyone of level 192 or higher is an immortal. Immortals are capable of exceeding the
usual game rules, in more drastic and pervasive ways as levels increase; examples range from teleportation and invisibility to mortal sight to creation of objects, removal of a player's privileges (channels, ability to move, or even ability to log in), and ability to promote players to immortality.
Since immortals can wreak havoc with game balance, they are (ideally) a carefully-chosen and policed group. An absolute rule of immortal behavior is that no immortal can aid or assist any player without explicit permission from the higher ranks; in other words, please don't ask an immortal to help you kill a mob, gather equipment, etc., or you'll likely be either politely or rudely refused, or referred to this file.
The duties of immortals, and even the very reasons for their existence, are topics of continual and heated debate in various MUD forums, and are fraught with misconceptions, poor examples, and outrageous hypocrisies.
Here are some of the immortals of the
Thunder leads the
Theran pantheon and wields the great hammer Mjollnir. He has
dark blond hair and a smouldering look in his eyes. On his head is a winged helmet of the early warrior tribes of
Aloysius D'Abetot, known as the
Knight of Swords, appears to be a valiant and gentle knight. Yet when he blandly describes his
Theran estate - the small one, which only takes up three worlds - and his personal defense of
Midgaard against four million demon
lords, and his singlehanded capture of New Thalos on a wager, and the time guesting in
Ofcol when he accepted his host's invitation to exercise the
droit de seigneur for two hundred peasant
weddings on the same day - and more and more - you understand little of this shameless mendacity, merely concluding that this is a man who could outbluster you any day of the week.
Calvran takes the form most often as a great
elven wizard, with brilliant white hair and a cloak
shaded in the deepest green of the forest. Wielded in his right hand is a sword made of
blackest steel, and in his left hand a
shield of the finest mithril. His sightless stone glare seems to pierce your soul...
Dracos is the divine conduit between the pantheon of
Dark Tower and the goddess Terra. He is tall with chiseled
features, short brown hair and green eyes. He has a natural tattoo-like mark denoting his heritage on his left ankle.
The folds in Dlar's robe create shadows that cover his body armor beneath, which you can make out from the parts in the marble robes. The sword in
his hands is made of pure obsidian, and his face is hard and chiseled - a look of eternal anger and remorse engraved upon the strikingly handsome features.
Tartaros Vintersorg is encased in his specially-built glass coffin. You've never noticed this before, but Tartaros is a skeleton! And a very scary looking one at that, with his black top hat on and black cape adorned around his neck. In his left hand he holds the
Bloodsword, his creation made entirely of fresh blood that never dries. He is the father of Tillor Vintersorg, so now you know where that guy gets his evil side from.
Kage stands tall, the archangel wings spread out in a manner befitting him, and a sword lies in front of him. Kage was once a legendary mortal, but his life drew him away and he sacrificed himself to have his spirit imbued as immortal.
The emblem of the floating city Nightstorm is engraved on his stone shirt.